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Letterpress Prints for Bibliophiles

June 12, 2019 by Mary Bonneville

What artist wouldn’t love this job? New York based studio, Obvious State combined their love of books with their talent for illustration. Now partnering with Boxcar Press, they’re able to produce high quality prints on letterpress. Lovely!

The Bibliophilia collection is inspired by an obsession with the underlined passages in our favorite books. Snippets of text from authors, philosophers and thinkers are used as a springboard for a new idea and illustration.

black and white illustration - Virginia Woolf

black and white illustration - Oscar Wilde

Filed Under: Creativity, Drawing, Graphic Design, Illustration, Inspiration

500 Drawing Prompts: Octopus – Douglas Bonneville

May 22, 2015 by Douglas Bonneville

I’ve started a drawing series over at douglasbonneville.com…I’ll post some highlights here.

Next up, Octopus. This was really fun to work on.

Source: 500 Drawing Prompts: Octopus – Douglas Bonneville

Filed Under: Drawing

3D Doodle Boxes: new screenshot

September 17, 2013 by Douglas Bonneville

This will be live in the Mac App Store shortly. But grab a copy of 3D Doodle Boxes if you haven’t already, and send us some screenshots of what you build!

3D Doodle Boxes

Filed Under: Art, Drawing

How to draw a spider with 3D Boxes

September 12, 2013 by Douglas Bonneville

3D Doodle Boxes is now available for free in the Mac App Store for a limited time. Get it while it’s free, and leave us some feedback on the app! It’s super easy to draw 3d boxes with it. It’s like Minecraft without the gameplay. It’s so easy, I whipped up this Super Black Widow in a few minutes. What a hoot.

So, you can doodle 3d boxes in your sketchbook, or you can take your 3d sketches to the next level and fire up 3D Doodle Boxes and draw whatever you can think in no time.

3D Doodle Boxes in the Mac App Store

So here is today’s 3d Doodle Boxes sketch!

super black widow 1


super black widow 2

Filed Under: Art, Drawing

How to draw in 3D the easy way with 3D Doodle Boxes

August 30, 2013 by Douglas Bonneville

Update: 3D Doodle Boxes is now available in the Mac App Store. Free for a limited time! Try it today!

3d-doodle-boxes-logo-v02

3D Doodle Boxes will be available on the Mac App Store very soon. We’ve been working on this on and off for the last couple years as a labor of love. Now that it’s as fun and easy to use as we hoped, it’s ready for the world of doodlers to try it and have as much fun as we have had with it.

… [Read More]

Filed Under: Drawing, Graphic Design

New logo design: 3D Doodle Boxes

March 3, 2013 by Douglas Bonneville

Why do people draw 3d boxes when they doodle? Well, we don’t know, but we are taking the doodling of 3d boxes to the next level 🙂 Introducing 3D Doodle Boxes!

We are in the final phases of our Unity3D project called 3D Doodle Boxes. You can, as the title implies, doodle with prefab 3d boxes in a super-easy-to-use user interface. It’s a cross between doodling 3D boxes on paper, and Minecraft :). After a final round of fit and finish bug fixing, we’ll be submitting 3D Doodle Boxes to the Mac App Store. In the mean time, have a look at the isometric logo and splash screen branding we just completed (click to enlarge):

3d-doodle-boxes-logo-v02

3D Doodle Boxes Features:

  • Ability to “draw” with boxes in full 3D
  • Super-simplified user interface that make it easy to casually pick and play with
  • Close to zero learning curve. It just works and there are no instructions.
  • Color and transparency palettes
  • Opaque or transparent boxes, and any degree in between!
  • Undo, redo, “lathe” mode, and more!
  • Fun!

If you are interested in having a little fun with an app like this, please subscribe to the RSS feed, or leave a comment on this thread to stay in touch.

Filed Under: Creativity, Drawing

10 Steps to Using Grids for Sketching (on Lunch Break)

August 5, 2011 by Douglas Bonneville

As I’ve said elsewhere on the blog, I believe designers should draw as often as possible. One of the best exercises, time-tested over hundreds of years of fine art tradition, is copying the Masters. But can you do this on lunch break? Sure—with a little help from a grid!… [Read More]

Filed Under: Drawing

Why graphic designers should learn to draw

May 4, 2010 by Douglas Bonneville

Drawing is the foundational skill of all graphic design. Learning to solve design problems with a pencil is the training we need to be able solve problems most effectively with the digital approximation tools of in the palettes of our favorite design applications. But some designers get by without drawing.

… [Read More]

Filed Under: Drawing

Art House Co-Op’s “The Sketchbook Project” Moleskine sketches, pages 10-11

October 19, 2009 by Douglas Bonneville

For pages 10-11 of my Art House Co-Op “Sketchbook Project” Moleskine, I created a character who snubs his high-class nose at anything green. This bourgeois tea-totaller cannot be bothered with solar-techies, tree-huggers, or GM “Volt” supporters on any level. I also have a fascination with hand-drawn 3d lettering which finds its way into many a freelance graphic designer‘s doodle time, not just my own. I started this one, stopped it, started it, stopped it, and finally finished it so I can stop starting to finish it. It shows :(.

… [Read More]

Filed Under: Drawing

50 Sketches from a Graphic Designer

October 16, 2009 by Douglas Bonneville

Drawing is fundamental to graphic design. Habitual drawing increases the skills of logo designers, page layout designers, and typographers alike. When a designer “makes do” by not sketching on a routine basis, the designer in some ways in shortchanging his or herself. Yes, designers absorb a lot of information from other designers and can “get by” by in the appropriate sense copying the great work of others. But, as some point, all the great design work we should and do borrow from, comes from the hard work of some designer with a good foundation in drawing.
… [Read More]

Filed Under: Drawing, Graphic Design

Art House Co-Op’s “The Sketchbook Project” Moleskine sketches, pp08-09

October 9, 2009 by Douglas Bonneville

For pages 8-9, I introduce the character of the Mystical Dog King who holds in his hands, the potential of a green crayon. This is because I have found the topic of “It’s not easy being green” to be quite not-easy, and found free associating much easier. First, the dog character is something I came up with in the mid-nineties during colored pencil projects. He just popped up and said “Green is not easy, but I’m easy”. So I started there. The green crayon makes a cameo from page one…because it was easy. Mystery you say? A crown and some clouds with curtains. Yep. Mystery.

… [Read More]

Filed Under: Drawing

Art House Co-Op’s “The Sketchbook Project” Moleskine sketches, p04-07

October 9, 2009 by Douglas Bonneville

For pages 4-7, I decided I was going to compare and contrast graphite with charcoal. I’ve done a lot of graphite work over the years but never got a grasp of how to use charcoal in a way that approximated my graphite results. I’ve always wanted to sit down and do a piece in both mediums – one familiar and one not – and see what happened. The results are surprising!

… [Read More]

Filed Under: Art, Drawing

Art House Co-Op: The Sketchbook Project deadline extended

October 8, 2009 by Douglas Bonneville

Well I thought I had 45 days but now I have about 75 days! Looks like interest in the project was so overwhelming they had to extend in invitation and completion deadlines.

From an email I just got:

As the signup deadline started to approach and people started to receive their sketchbooks in the mail, we started getting two big requests: to let more people sign up and to give everyone more time to complete their sketchbooks. We’ve figured out a way to do some shuffling and have moved the first exhibition on The Sketchbook Project tour from December to January 29th. This will give everyone an entire month longer to complete their sketchbooks, moving the postmark date that they need to be sent in to us to January 4th.

Revised list of dates:

  • November 1st – Date to sign up for the project (you did this already!)
  • January 4th – Postmark date you need to send your sketchbook out by (keep in mind that the show is a couple weeks after that, so if shipping internationally, make sure they definitely get to us by then!)
  • January 29th – The first show of the tour at Art House Gallery in Atlanta, GA

If you have an extra pencil and some spare time over the next 2 months, give it a spin! It cost a few bucks to join but it will be great fun working on artwork everyday. It’s a great discipline opportunity to blow some dust off of your creative window sills, and let some fresh ideas in.

Read more about the sketchbook project.

Filed Under: Art, Drawing

Art House Co-Op’s “The Sketchbook Project: Library” and daily Moleskine sketches

October 7, 2009 by Douglas Bonneville

Art House Co-Op has started The Sketchbook Project: Library. Everyone who signs up gets a Moleskine sketch book to fill up any way they’d like. However, each Moleskine is barcoded and themed. I got mine yesterday, with the theme of “It’s not easy being green”. I immediately misunder-read this as “It ain’t easy being green.” So, my first sketch is wrong. But my second sketch makes good the bad with its own piece of art.

The entire project has to be completed and back to Art House Co-Op by December 1, 2009. From there, it will be on tour across the country with all the other completed sketchbooks.

… [Read More]

Filed Under: Art, Drawing

Every good graphic design starts with a good drawing

September 3, 2009 by Douglas Bonneville

As soon as I could hold pencil, I was drawing. I drew through grade school where I spent time out of boring classes and instead got to decorate the hall bulletin boards. I drew through high school and three years of art studio time every day. I drew before I painted, then painted over what I drew. I drew before I sculpted, then sculpted what I drew. Then I went to art school where I drew some more. I studied graphic design where the first thing we did was…draw. Then we painted in black and white on top of our…drawings. Then I did printmaking where I…drew…such classic printing methods as stone lithography and entaglio. I even did linoleum print making where I took wood carving tools and cut out what I had just finished…drawing. I had a sketch book I carried (and still carry) with me everywhere. At lunch I drew.

Then one day…

I got Pagemaker on PC back in 1992. I made a box on the screen and was smitten. Look at that straight line! Wow! I stopped drawing completely. I was so smart! Why mess with stupid lead and erasers? I got into web design. Why mess with paint and pen and ink to pay the bills? Drawing was for fine art, which I continued to do. Then print and web design got hard. And harder. It was not so fun even though I had, by the late nineties, multiple undo’s and dozens of versions of projects saved with names like “brochure_v74_alternative_FINAL-03b.ai”. What was I missing? I have a pen tool, even a pencil tool. I have an eraser tool. I have delete and a hi-res mouse. What was wrong?

And then one day…

I got my sketchbooks back out. Thumbnails all around for all print layouts and web layouts. Sketches for all my freelance design clients. Sketches for everything FIRST and foremost. Good ol’ NO.2 and a Pink Pearl or kneaded wonder. My graphic design skills got better the more I drew and hesitated to get on the computer.

And so today…

After 20 years, I draw more than ever. I draw every day at lunch. I draw in my sketchbook. I draw in my business meeting notebook. I draw on whiteboards in meetings with programmers who give me quizzical looks. The marketing team likes when I draw, as they are visual thinkers too.

And so…

Don’t fool yourself! Thousands of years of cultural development of art, graphic design, typography and media have not changed one simple fact – drawing is the foundation of all graphic design and art. The Flemish master painters from the Renaissance handed us the seven layer method of painting, of which the first three steps are essentially drawing with lead and ink, and that several layers of colorless paint before color is introduced. They solved all the problems of design, composition and layout well before a single pigment was a figment in their imagination. Is graphic design any different? I don’t think so!

Therefore…

If you want to be a more impressive freelance graphic designer, if you want to turn work around faster and with greater grace and speed, if you want to converse fluently with your artistic muse and drink deeply from that fountain of inspiration, pick up a pencil and sketchbook, and draw it out before you think of hitting Command-N in Illustrator or Fireworks or InDesign or Photoshop. Get your layout worked out. Get your grid lined up. Get your whitespace flow spaced out. Rough out some typography. Erase, start over, work it on paper. Flip the page. Work fast and then slow down when something coagulates. When you have the elements all worked out, you may proceed to the application of your choice, with your trusty pencil and notebook telling you what to do next…

Don’t start your next freelance graphic design job until you’ve discussed it with your NO.2 pencil and notebook. They offer the counsel you need for a successful project.

Filed Under: Drawing

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