Graphic Design

29 principles for making great font combinations

29 principles for making great font combinations

When it comes to making font combinations, there are principles and methods, but no absolutes. You can’t apply all the principles or ideas listed here at the same time. Just peruse this list of ideas and see what strikes you as interesting, and then pursue creating your own interesting typeface pairs!

How fast should your graphic design blog be gaining Twitter followers?

How fast should your graphic design blog be gaining Twitter followers?

So you wondered the same question about your graphic design blog too? Join the crowd! But I do have some interesting and hopeful numbers for you.

Creating font pairings just got easier: Font Combos app on sale – 50% Off

“Font Combos” for the iPhone is on sale at the iTunes store now! From today until June 22nd, Font Combos will be on sale for .99 cents, which is 50% off the list price of $1.99. We want to increase awareness of the Font Combos app in preparation for the publishing of our graphic design [...]

Graphic design blog hits 100,000 visits

Just a little horn-tooting: we crossed 100,000 visits last week. It’s not much, but our first 6-digit tally of visitor totals feels significant for some reason. Unique page views crossed 160,000 too. We started in September 2009, and in general get 300-1000 unique visitors a day, but have the odd day of 3000-7000 hits if [...]

10 ways to make your graphic design blog irrelevant in 12 months

10 ways to make your graphic design blog irrelevant in 12 months

I’ve done the homework for you so that you don’t have to! Let’s take your blog from bad to worse, like a slow train wreck, over the next 12 months. All you have to do is follow these 10 steps:

Graphic design and illustration for an iPhone rosary app

Graphic design and illustration for an iPhone rosary app

One of our new iPhone apps is called “Rosary Gems” and is a functional rosary for the iPhone. We tried to break out of the “bead” paradigm and design something novel around the UI constraints of an iPhone. We used Blender, Photoshop and Fireworks. Let’s take a look at the production art.